Packages

object RandSeed extends Serializable

A UGen that resets the seed of the synth's random number generator upon receiving a trigger. All synths that use the same random number generator reproduce the same sequence of numbers again. The generator can be set using the RandID UGen.

Examples
// reset seed via mouse button
play {
  val freq = TIRand.kr(40, 100, Impulse.kr(4)).midicps
  RandSeed.kr(MouseButton.kr(lag = 0) + Impulse.kr(0), 234)
  SinOsc.ar(freq) * 0.2
}
See also

Rand

RandID

IRand

WhiteNoise

Linear Supertypes
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  1. final def !=(arg0: Any): Boolean
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  10. def hashCode(): Int
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  11. def ir(trig: GE = 1, seed: GE = 56789): RandSeed

    trig

    trigger that causes the seed to be set

    seed

    the seed for the random number generator, read at the moment the trigger arrives.

  12. def ir: RandSeed
  13. final def isInstanceOf[T0]: Boolean
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  14. def kr(trig: GE = 1, seed: GE = 56789): RandSeed

    trig

    trigger that causes the seed to be set

    seed

    the seed for the random number generator, read at the moment the trigger arrives.

  15. def kr: RandSeed
  16. final def ne(arg0: AnyRef): Boolean
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  17. final def notify(): Unit
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