Packages

object RandID extends Serializable

A UGen that determines which random number generator is used for the enclosing synth. All synths that use the same generator reproduce the same sequence of numbers when the same seed is set again.

Examples
// button alternatingly resets left and right seed
0 to 1 map { i =>
  play {
    RandID.ir(i)
    val x     = Impulse.kr(4)
    val pch   = TIRand.kr(40, 100, x)
    val b     = MouseButton.kr(lag = 0)
    val tr    = PulseDivider.kr(b, 2, i)
    pch.poll(x, if (i == 0) "left " else "right")
    RandSeed.kr(tr + Impulse.kr(0), 234)
    Out.ar(i, SinOsc.ar(pch.midicps) * 0.2)
  }
}
See also

Rand

RandSeed

IRand

WhiteNoise

Linear Supertypes
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  1. final def !=(arg0: Any): Boolean
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  2. final def ##(): Int
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  3. final def ==(arg0: Any): Boolean
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  10. def hashCode(): Int
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  11. def ir(id: GE = 0): RandID

    id

    the random number generator identifier from zero until the maximum number of generators specified with the server switch -r (default: 64)

  12. def ir: RandID
  13. final def isInstanceOf[T0]: Boolean
    Definition Classes
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  14. def kr(id: GE = 0): RandID

    id

    the random number generator identifier from zero until the maximum number of generators specified with the server switch -r (default: 64)

  15. def kr: RandID
  16. final def ne(arg0: AnyRef): Boolean
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  17. final def notify(): Unit
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  19. final def synchronized[T0](arg0: ⇒ T0): T0
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  20. def toString(): String
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  22. final def wait(arg0: Long, arg1: Int): Unit
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