Class/Object

de.sciss.synth.ugen

PanAz

Related Docs: object PanAz | package ugen

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final case class PanAz(rate: Rate, numChannels: Int, in: GE, pos: GE = 0.0f, level: GE = 1.0f, width: GE = 2.0f, orient: GE = 0.0f) extends MultiOut with Product with Serializable

An azimuth-based panorama UGen. It uses vector-based-amplitude panning where the arbitrary number of speakers is supposed to be distributed in a circle with even spacing between them. It uses an equal-power-curve to transition between adjacent speakers. Note the different default value for the orient argument!

Use case: To spread an multi-channel input signal across an output bus with a different number of channels, such that the first input channel is played on the first output channel (no spread to adjacent channels) and the last input channel is played to the last output channel (no spread to adjacent channels), you would create a dedicated PanAz per input channel where the pan position is inChanIdx * 2f / (inChannels - 1) * (outChannels - 1) / outChannels .

numChannels

the number of output channels

in

the input signal

pos

the pan position. Channels are evenly spaced over a cyclic period of 2.0. the output channel position is pos / 2 * numChannels + orient . Thus, assuming an orient of 0.0 , and numChannels being for example 3 , a pos of 0*2.0/3 == 0.0 corresponds to the first output channel, a pos of 1*2.0/3 corresponds to the second output channel, a pos of 2*2.0/3=4.0/3 corresponds to the third and last output channel, and a pos of 3*2.0/3=2.0 completes the circle and wraps again to the first channel. Using a bipolar pan position, such as a sawtooth that ranges from -1 to +1, all channels will be cyclically panned through. Must be control rate.

level

a control rate level input (linear multiplier).

width

the width of the panning envelope. The default of 2.0 pans between pairs of adjacent speakers. Width values greater than two will spread the pan over greater numbers of speakers. Width values less than one will leave silent gaps between speakers.

orient

the offset in the output channels regarding a pan position of zero. Note that ScalaCollider uses a default of zero which means that a pan pos of zero outputs the signal exactly on the first output channel. This is different in sclang where the default is 0.5 which means that a pan position of zero will output the signal between the first and second speaker. Accordingly, an orient of 1.0 would result in a channel offset of one, where a pan position of zero would output the signal exactly on the second output channel, and so forth.

See also

SplayAz

Pan2

Linear Supertypes
Serializable, Serializable, MultiOut, SomeOut, GE.Lazy, GE, UGenSource[UGenInLike], Expander[UGenInLike], Lazy, Product, Equals, AnyRef, Any
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  1. PanAz
  2. Serializable
  3. Serializable
  4. MultiOut
  5. SomeOut
  6. Lazy
  7. GE
  8. UGenSource
  9. Expander
  10. Lazy
  11. Product
  12. Equals
  13. AnyRef
  14. Any
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Instance Constructors

  1. new PanAz(rate: Rate, numChannels: Int, in: GE, pos: GE = 0.0f, level: GE = 1.0f, width: GE = 2.0f, orient: GE = 0.0f)

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    numChannels

    the number of output channels

    in

    the input signal

    pos

    the pan position. Channels are evenly spaced over a cyclic period of 2.0. the output channel position is pos / 2 * numChannels + orient . Thus, assuming an orient of 0.0 , and numChannels being for example 3 , a pos of 0*2.0/3 == 0.0 corresponds to the first output channel, a pos of 1*2.0/3 corresponds to the second output channel, a pos of 2*2.0/3=4.0/3 corresponds to the third and last output channel, and a pos of 3*2.0/3=2.0 completes the circle and wraps again to the first channel. Using a bipolar pan position, such as a sawtooth that ranges from -1 to +1, all channels will be cyclically panned through. Must be control rate.

    level

    a control rate level input (linear multiplier).

    width

    the width of the panning envelope. The default of 2.0 pans between pairs of adjacent speakers. Width values greater than two will spread the pan over greater numbers of speakers. Width values less than one will leave silent gaps between speakers.

    orient

    the offset in the output channels regarding a pan position of zero. Note that ScalaCollider uses a default of zero which means that a pan pos of zero outputs the signal exactly on the first output channel. This is different in sclang where the default is 0.5 which means that a pan position of zero will output the signal between the first and second speaker. Accordingly, an orient of 1.0 would result in a channel offset of one, where a pan position of zero would output the signal exactly on the second output channel, and so forth.

Value Members

  1. final def !=(arg0: Any): Boolean

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    AnyRef → Any
  2. final def ##(): Int

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    AnyRef → Any
  3. final def ==(arg0: Any): Boolean

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    AnyRef → Any
  4. final def asInstanceOf[T0]: T0

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    Any
  5. def clone(): AnyRef

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    protected[java.lang]
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    AnyRef
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    @throws( ... )
  6. final def eq(arg0: AnyRef): Boolean

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  7. def finalize(): Unit

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    protected[java.lang]
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    @throws( classOf[java.lang.Throwable] )
  8. final def getClass(): Class[_]

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  9. lazy val hashCode: Int

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    Definition Classes
    UGenSource → AnyRef → Any
  10. val in: GE

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    the input signal

  11. final def isInstanceOf[T0]: Boolean

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    Definition Classes
    Any
  12. val level: GE

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    a control rate level input (linear multiplier).

  13. def makeUGens: UGenInLike

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    Abstract method which must be implemented by creating the actual UGens during expansion.

    Abstract method which must be implemented by creating the actual UGens during expansion. This method is at most called once during graph expansion

    returns

    the expanded object (depending on the type parameter U)

    Attributes
    protected
    Definition Classes
    PanAzExpander
  14. final def name: String

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    Definition Classes
    UGenSource
  15. final def ne(arg0: AnyRef): Boolean

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    Definition Classes
    AnyRef
  16. final def notify(): Unit

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    Definition Classes
    AnyRef
  17. final def notifyAll(): Unit

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    Definition Classes
    AnyRef
  18. val numChannels: Int

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    the number of output channels

  19. val orient: GE

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    the offset in the output channels regarding a pan position of zero.

    the offset in the output channels regarding a pan position of zero. Note that ScalaCollider uses a default of zero which means that a pan pos of zero outputs the signal exactly on the first output channel. This is different in sclang where the default is 0.5 which means that a pan position of zero will output the signal between the first and second speaker. Accordingly, an orient of 1.0 would result in a channel offset of one, where a pan position of zero would output the signal exactly on the second output channel, and so forth.

  20. val pos: GE

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    the pan position.

    the pan position. Channels are evenly spaced over a cyclic period of 2.0. the output channel position is pos / 2 * numChannels + orient . Thus, assuming an orient of 0.0 , and numChannels being for example 3 , a pos of 0*2.0/3 == 0.0 corresponds to the first output channel, a pos of 1*2.0/3 corresponds to the second output channel, a pos of 2*2.0/3=4.0/3 corresponds to the third and last output channel, and a pos of 3*2.0/3=2.0 completes the circle and wraps again to the first channel. Using a bipolar pan position, such as a sawtooth that ranges from -1 to +1, all channels will be cyclically panned through. Must be control rate.

  21. val rate: Rate

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    Definition Classes
    PanAzGE
  22. final def synchronized[T0](arg0: ⇒ T0): T0

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    Definition Classes
    AnyRef
  23. final def wait(): Unit

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    @throws( ... )
  24. final def wait(arg0: Long, arg1: Int): Unit

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    @throws( ... )
  25. final def wait(arg0: Long): Unit

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    @throws( ... )
  26. val width: GE

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    the width of the panning envelope.

    the width of the panning envelope. The default of 2.0 pans between pairs of adjacent speakers. Width values greater than two will spread the pan over greater numbers of speakers. Width values less than one will leave silent gaps between speakers.

Inherited from Serializable

Inherited from Serializable

Inherited from MultiOut

Inherited from SomeOut

Inherited from GE.Lazy

Inherited from GE

Inherited from UGenSource[UGenInLike]

Inherited from Expander[UGenInLike]

Inherited from Lazy

Inherited from Product

Inherited from Equals

Inherited from AnyRef

Inherited from Any

Ungrouped