Size of the virtual room in meters. It must not be
maxRoomSize . Note that quick changes in
roomSize may result in zipper noise and an audible
reverberation time in seconds.
high frequency attenuation (1 is maximum attenuation)
high frequency attenuation of the input signal (0 to 1)
stereo spread of the reverb signal. Units?
amount of dry signal
amount of early reflections
amount of late reverberation
maximum value that
roomSize can take. This is used
for the early reflection delay lines and is only read at
initialization time. (init-time only)